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Yyyyyy x. yyyyyy
Visionary Entrepreneur in the Video Game Industry
Accomplished w Innovative w Leader w Mentor w Highly Effective
Perceptive and successful entrepreneur in areas of digital media, gaming and development
Provide sound consultative advice to executive-level teams and board members
Mentor and lead teams by example and with integrity to deliver services excellence
Direct multi-site cross-functional teams across all projects and organizational initiatives from concept to completion
Excellent communicator with demonstrated ability to collaborate with staff, management, business partners and others at all organizational levels
Strategy Identification and Development
Staff Leadership and Development
Named as one of the world s top 20 visionaries by Stuff Magazine
Included in Maxim magazine s list of 10 individuals changing the world in digital media
PlayAPI, Inc., New York, NY, 2014 present
Envisioned, developed, wrote and implemented the business plan of this company, a collector of metadata analytics cross-platform and publisher in the video gaming space.
Company s leading goal is to grow the world s largest database of video gamers, developing data and offering resulting information to any interested third party targeting video gamers.
Dead Walton LLC, New York, NY, 2011 2014
Consultant and CEO
Successfully consulted for numerous high net worth individuals as well as for several companies in the digital media space.
Created, wrote and implemented the company s business plan.
GGL.com (Global Gaming League), Los Angeles, CA and China, 2001 2011
Co-Founder and CEO
Created, wrote and implemented the business plan for this organization which would become the first mover in the e-sport industry. GGL came to be known as the father of e-sports worldwide, having taken gaming to the Olympics in China; tournaments on MTV and TNT; and the Gravity Games.
Coined the term e-sport and launched the current multi-billion dollar industry.
Profitably guided growth from 3 employees to more than 100, and more than 23 million unique visitors.
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Professional Experience, continued
Yucaipa Companies, Los Angeles, CA, 2000 2001
Served in this company founded by Ron Burkle; reported to Ken Abdullah in Consultant position.
Oversaw deployment of a fund of more than $100M to companies such as Ubisoft, THQ and many other digital media companies.
UGO.com, New York, 1997 2000
Co-Founder and Chief Creative Officer
Co-wrote the business plan for this first-ever video gaming website and directed all creative development.
Grew the company to 15M unique daily visitors the world s largest at the time before its sale to Hearst Publications in 2006 for $125M.
Owen, Diaz and Altshul, New York, 1994 1997
Founding Partner and Creator
Discovered and developed a novel approach to financing companies in biotechnology and the video game industry. Established a new industry that had not previously existed and that remains viable today.
Created and implemented the company s business plan; personally oversaw a fund of more than $100M for startup company financing.
Financed, consulted for and served as director for several companies, including Trip Hawkins 3DO, Spectrum Holobyte (later became Electronic Arts) and many other startup video game companies in hardware and software.
This NASD member firm quadrupled investors money in only 3 years.
BA, Political Science, Duke University, Durham, NC
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